Infimus Update 1: Method Before The Madness
Features:
Walrus petting (after popular demand)
Getting blasted with a flamethrower by a viking
First version of the player attributes system, which will include Archetypes (classes, basically), Skills, and Traits. Right now there's only an introduction to skills and skill checks.
Roadmap here: https://www.notion.so/personal461/ad44eacb848a4119acf9e41251a66e9a?v=d444343cc07e4fe8aa55afcb6bb3ed57
Play the game at:
https://dashingdon.com/go/8686
This is, in large part, just laying the groundwork for things to come. I plan to be done with a first draft of chapter 1 by the end of this month. That will contain, alongside character creation, an introduction to the game's world and to certain characters that will play a crucial role through the game. I'll then take some time to really polish that before moving on to the meat of the game. I want chapters to be something that can be played from beginning to end as a fully featured and fledged out experience: I think that format works best for the kind of constant updates the game will get. But that's just the plan. Doesn't usually survive contact with reality.
Thanks for playing <3